House Rules

Account house rules — the template new characters and campaigns start from.
Account house rules — the template new characters and campaigns start from.
A campaign's house rules, which override a member character's own.
A campaign's house rules, which override a member character's own.

House rules use a three-layer system: an account default, per-campaign rules set by the DM, and per-character rules for solo or campaignless play. All values default to RAW (Rules As Written) 2014 edition. All three places share one editor, grouped into Combat & Recovery, Character Advancement, Ability Score Rolling, and Table Rules.

Three Layers

Account default — your master set, configured at /settings/house-rules ("My House Rules" in the nav). Defaults to all RAW. Used as the template when you create new campaigns or characters.

Campaign rules — snapshot-copied from your account default at the moment you create a campaign. The DM edits these on the campaign's House Rules tab; changes save as you make them. Players see the same tab read-only.

Character rules — snapshot-copied from your account default at the moment you create a character. Edit them at /characters/{id}/house-rules (linked from the Settings menu and the Campaign Rules sidebar card).

Effective Priority

When a character is in a campaign, the campaign rules apply. When the character is campaignless, the character's personal rules apply. RAW is the fallback if neither is set. The per-character editor still saves to the character's personal snapshot even while a campaign is overriding — so when the character later leaves the campaign, the personal rules are ready to take over. A banner on the editor explains when campaign rules are currently overriding.

Snapshot Semantics
Editing your account default does not retroactively change existing campaigns or characters. They keep the snapshot they were created with. Only future campaigns/characters will pick up the new defaults.
Enforced Rules

These rules have mechanical effects the app applies:

RuleVariantsWhere it bites
ExhaustionStandard 2014 (6 escalating levels) | Cumulative Penalty (-2 to d20, -5ft per level)Sheet conditions and rolls
Long RestStandard (full HP) | Gritty (no auto HP) | Slow Natural Healing (spend HD) | Epic Heroism (1 hour)Rest dialog
Short RestStandard (1 hour) | Epic Heroism (5 minutes) | Gritty Realism (8 hours)Rest dialog
Healing PotionsAction + Roll (RAW) | Bonus Action + Roll | BA Roll / Action Max | Always MaxThe Use button on a potion offers exactly the options the rule allows
Death & DyingStandard | Exhaustion on Drop (+1 exhaustion at 0 HP) | Lingering InjuriesHP changes on the sheet
EncumbranceNone | Simple Threshold (STR x 15) | Variant (3-tier with speed penalties)Equipment tab carry weight
InspirationStandard (binary) | Stackable (up to configurable cap) | Hero Points (d6 bonus)Banner inspiration control
FeatsFeat or ASI (RAW) | Feat and ASI (both) | No Feats (ASI only)Level-up dialog
Starting FeatNone (RAW) | Free feat at level 1Creation wizard's Proficiencies step, and a "Choose Feat" card on the sheet for characters created before the rule was switched on
LevelingExperience Points | Milestone | Session-Based (every N sessions)XP bar and level-up gating
AmmunitionTrack All (RAW) | Ignore Mundane | Ignore AllAttacks
Attunement SlotsStandard (3, RAW) | Custom (configurable number)Equipment tab attune toggles
Wizard Spellbook LearningEnabled (RAW — 2 free spells per Wizard level-up) | Disabled (DM-managed spellbooks)Level-up dialog
Allow optional class featuresOff (default) | On — Tasha's optional class features (Primal Knowledge, Martial Versatility, Steady Aim…) offered at creation and level-upWizard, level-up dialog
Restrict Rolling MethodsOff (RAW — any method) | On, with an allow-list of methodsThe creation wizard's rolling-method list
Ability Score Rolling

Under Ability Score Rolling, switch on Restrict rolling methods and pick, from the multi-select, which methods the creation wizard may offer. Turning the switch on starts with every current method selected, so you untick what your table doesn't use. It is an allow-list: a rolling method added to the app later stays hidden until someone selects it. Off is RAW — any method. Like every other house rule it layers campaign over character over account, so it governs campaignless characters through your account defaults too.

Table Rules (Reference Only)

These rules are displayed on the character sheet for reference but not mechanically enforced:

RuleVariants
Critical HitsDouble Dice (RAW) | Max + Roll | Double Result | Max Damage
Nat 1/20 on ChecksNo Special Effect (RAW 2014) | Auto Success/Failure
FlankingNo Flanking (RAW) | Flanking Advantage | Flanking +2
MulticlassingAllowed (RAW) | Disabled | Narrative Only
ResurrectionAutomatic (RAW) | Challenge Ritual | Increasing DC | No Resurrection

The ruleset's source-priority order (which printing wins when a name appears in several books) is part of the same house-rules record but has no editor of its own yet — use a Prefer pin in the Rulesets workbench instead.

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