Custom Classes

My Classes: homebrew classes and subclasses.
My Classes: homebrew classes and subclasses.

Create fully custom classes, subclasses, and features at Settings > My Classes.

Class Creator

The class creator dialog has five tabs:

Basic — Name, hit die (d6/d8/d10/d12), saving throw proficiencies (pick 2), subclass title

Proficiencies — Armor, weapon, tool proficiencies (chip pickers), skill choice pool and count

Spellcasting — Ability (INT/WIS/CHA), progression (full/half/third/pact), known vs. prepared selection, cantrip and spells known progression, prepared spell formula

Resources — Scaling resources of the class's own (Hemocraft dice, Blood Maledict uses…): name, what they recover on (short rest, long rest, dawn, manual), the level they first appear, and optional per-level lists of max uses and die size for levels 1–20. Tick "Scale by this class's level" for multiclass-correct scaling. Characters of the class receive these automatically and they rescale as they level.

Multiclass — Ability score requirements for multiclassing into this class

My Classes also offers Add Subclass to Existing Class and, until a Blood Hunter exists anywhere on the server, an Add Blood Hunter (Critical Role) button that installs the full class, its four subclasses, and their features in one click.

Feature Creator

Each feature has a name, level, description, and optional mechanical effects that are automatically applied on the character sheet. The dialog has Basic, Effects, and Defenses tabs; Basic also offers "Grants Subclass Choice" and a custom toggle-button label:

Ability score bonuses (+1 INT, +2 STR, etc.)

Skill proficiencies and expertise

Saving throw proficiencies

AC bonus, speed bonus, HP per level, extra attacks, darkvision

Damage resistances, immunities, and vulnerabilities (Defenses tab), condition immunities

Armor, weapon, tool proficiency grants and language grants

Toggleable — features like Rage or Wild Shape can be switched on/off on the character sheet

Subclass Creator

Create subclasses with full/short name, optional spellcasting overrides, and additional spell lists. You can also attach homebrew subclasses to existing official classes (e.g., a new Fighter archetype).

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