Custom Classes

Create fully custom classes, subclasses, and features at Settings > My Classes.
Class Creator
The class creator dialog has five tabs:
Basic — Name, hit die (d6/d8/d10/d12), saving throw proficiencies (pick 2), subclass title
Proficiencies — Armor, weapon, tool proficiencies (chip pickers), skill choice pool and count
Spellcasting — Ability (INT/WIS/CHA), progression (full/half/third/pact), known vs. prepared selection, cantrip and spells known progression, prepared spell formula
Resources — Scaling resources of the class's own (Hemocraft dice, Blood Maledict uses…): name, what they recover on (short rest, long rest, dawn, manual), the level they first appear, and optional per-level lists of max uses and die size for levels 1–20. Tick "Scale by this class's level" for multiclass-correct scaling. Characters of the class receive these automatically and they rescale as they level.
Multiclass — Ability score requirements for multiclassing into this class
My Classes also offers Add Subclass to Existing Class and, until a Blood Hunter exists anywhere on the server, an Add Blood Hunter (Critical Role) button that installs the full class, its four subclasses, and their features in one click.
Feature Creator
Each feature has a name, level, description, and optional mechanical effects that are automatically applied on the character sheet. The dialog has Basic, Effects, and Defenses tabs; Basic also offers "Grants Subclass Choice" and a custom toggle-button label:
Ability score bonuses (+1 INT, +2 STR, etc.)
Skill proficiencies and expertise
Saving throw proficiencies
AC bonus, speed bonus, HP per level, extra attacks, darkvision
Damage resistances, immunities, and vulnerabilities (Defenses tab), condition immunities
Armor, weapon, tool proficiency grants and language grants
Toggleable — features like Rage or Wild Shape can be switched on/off on the character sheet
Subclass Creator
Create subclasses with full/short name, optional spellcasting overrides, and additional spell lists. You can also attach homebrew subclasses to existing official classes (e.g., a new Fighter archetype).